AMD Posts Patch Enabling Vega APU/GPU Support For Blender's HIP Backend

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With the AMD Radeon “HIP” acceleration in Blender 3.2 with the Cycles back-end, an unfortunate early limitation is that this is limited to just AMD RDNA2 (Radeon RX 6000 series) graphics processors while prior generation RDNA1 GPUs have issues with some textures like those used in the benchmarks. This week though AMD did post a new patch for Blender enabling HIP support on Windows and Linux for Vega/GFX9 graphics…

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