Microsoft Extends Mesa's D3D12 Video Acceleration To Support Video Engine Based Effects

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Since last year Microsoft has been working on Direct3D 12 video acceleration for Mesa so that Windows Subsystem for Linux can run common applications targeting the VA-API video acceleration API and ultimately enjoy GPU-based video acceleration by way of Direct3D 12. After the initial video encode/decode support for D3D12 was merged to Mesa earlier this year, the latest Microsoft contribution is now handling of video engine based effects…

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